Hey girl...


I love you so much! You know that, and I try to prove it everyday, but even if my bad bad bad temper can appear between us, it's true, and the most important, I really love you!

Fireborn



In Fireborn, the PCs are scions, the human reincarnations of dragons. Set about 10 years in the future, the central location is London, where there are quite a bit of strange shenanigans going on. While magic has been around for a while, it only has come out to the public within the past year or so. This boils down to not having to sneak around and be subtle like the WoD, but still having grand displays discouraged by the cops, government, and what have you. While this sounds like “Dragon: The Barbecuing”, there is a twist to the game play. During game, the GM runs flashback sequences to when the PCs were big and scaly back during the mythic age. Dragons are the big kids on the block. The mechanic allows the players to flirt with high-level, experienced characters right off the block.

The modern setting comes off in a different enough way to feel different that the dozens of other ‘World o’Angst’ games in the market. Magic is on the rise like any upstart technology, there are people trying to master it. The PCs are bound together as broodmates, having been a family in the mythic era. The mythic era provides its own challenges, allowing both players and GMs a chance to ratchet up the epic level gaming. Dragon PCs are as powerful as they sound and it can be challenging to come up with opponents and situations that challenge those PCs. The game feels like driving a fast car in city streets during the modern era, but really throwing her into gear during the flashbacks. Players may also get a kick of playing two different characters as their modern character may be a saint and their dragon may be a bloodthirsty savage.
The bottom line You’ve probably noticed a lot of comparisons to Shadowrun in this review. That’s no accident. Fireborn feels like a prequel to Shadowrun in many ways, in world, system, and feel. It is a unique game that continues FFG’s interesting selection of settings. I hope FFG realizes that its RPG division has some legs and gives it the respect that it deserves. The game isn’t without flaws. The first edition is riddled with errors. Some players may be turned off by a game that isn’t able to be picked up on the first read-through. Some players may be frustrated by the divide between the dragon and the modern characters. Those people shouldn’t pick up this book. For the rest, give Fireborn a try.

Player's Handbook 3... uuuh...



The book is misleadingly named, as only one new class is introduced for the Divine and Primal power source each. Instead, the focus is clearly on the Psionic power source, which introduces four new classes to the table: The Ardent, a leader who uses psionic magic to psychically influence the tide of battle; the Battlemind, whose psionics allow him to gain the tactical advantage that a defender requires; the Monk, a striker who uses harnesses psionic power to achieve total mobility and the Psion, a controller who brings down her foes through telekinetic assaults or psychic attacks.
The first thing you should know about the Psionic classes is that they introduce several new mechanics. The Psion, Ardent and Battlemind make use of power points – the quantity of which depends on a character’s level and is replenished after a short or extended rest – to augment their psionic powers, and have no encounter powers to speak of, save for some utility powers. Instead, they have a host of at-wills that can be boosted by these power points. For example, a Level 7 at-will called Ego Crush, allows a Battlemind to deal 1[W] + Constitution damage, and denies his target the ability to gain combat advantage until the end of his next turn. When boosted, it can be used as an opportunity attack or when maxed out, deals double damage against each enemy within a close burst.
All in all, the Psionic classes are exciting new choices for players. My only real misgiving is that it continues the trend in 4th Edition towards more book keeping. Between healing surges, daily item powers, encounter powers and daily powers and class features, there are already plenty of exhaustible resources to track without adding power points into the mix. Granted, previous editions had a disproportionate balance of resource tracking: fighters worried about little more than their next attack while wizards fumbled through reams of paper and post-it marked rulebooks to track casting times and mark spells to learn and memorize. Still, the Psionic classes are probably recommended for more experienced players. Thankfully, they aren’t just designed to be exotic for the sake of it, and are great additions to the game.

Xi in light !





This is Xi... Uuuh how I said that... This is my sweetheart, my girlfriend I love, this is my rainbow, my sun and also, my fabulous cooker!!! I love you my girl, you're the best thing who came in my life!

Pikachu ... Uuuh... Pikachu ?


In fact it's not the true Pikachu, it's just a weirdy steaming machine... Very strange!

Third poker night


Three nights playin' poker with this two charming and very dangerous girls! I won only one time, even I'm a good poker player, but in front of disarming smiles and sweet sady voices, I never had a chance!

The Tourist


I'm very pleased to retrieve you in this crowd little funny boy! Your accent is awful but I'm happy to see that you try! Next time, we play together! Goodbye cowboy!

the call of ktulu s&m metallica

CTHULHU TECH RPG


he first thing I notice with any product is the artwork, and I have to say that the graphic design and art in CthulhuTech really hits home for the setting. Much of the artwork is rather simple, but extremely evocative of the moods and feelings this kind of game wants the players to experience. I’m already scared out of my wits at the thought of giant alien robots scouring through ruined cities, seeking out the flesh of my would-be hero everyman. These two genres speak to me in similar ways, as my favorite giant-mecha anime is Neon Genesis Evangelion which features normal people thrust into bizarre and otherworld circumstances and that seems to mesh pretty damn well with the concepts underlying the Cthulhu mythos as well. It just has a little more badass sprinkled in, is all!

The second thing I noticed after spending some time with the material is that it’s not just two genres slapped together, a lot of work has gone into developing a rich history and backstory for the horrifying world of the future. If there’s one thing I love in a new RPG resource, it’s lots of history and backstory that can be used or at least inspires ideas for game masters and players alike. I was thrilled when the Call of Cthulhu system was revamped for the d20 system after 3rd Edition D&D was released, but now that 4th Edition has been out for several months I think the market is ripe for all of the new horror content that is being released.

This really is a rich book packed full of awesome content, and seeing that it is now under the helm of Catalyst Game Labs who I trust implicitly because of their efforts on Battletech, I think there will be many more supplements released for this that will provide months of excellent gameplay and developing storylines. There are already two supplements released, though I did not get a chance to read through them yet. Vade Mecum provides more options for your character (races and professions), new rules for para-psychics, more monsters, more mecha, and lots more! Dark Passions is another supplement which further details the smaller factions / cults which are at work in the universe, providing a good counterpoint to the main book’s development of the major players.

Happy new year!!!


Three beautiful girls and a bottle of champagne after!!! It was very nice, a good moment with you three my friends so sexy!!! Thank you!!!

The Chemical Brothers- Galvanize



Hey! A nicy Blonde european girl in my home with my bro'!!! It's my best friend Linda, from Luxembourg, and for now in Australia with her boyfriend, the very very coolest man on earth, Soren (aka the man with the elephant trump!!!). Bro', you're a good friend for this blondish beauty, and you help her when she gone in bad mood. Nice.


Here, my beloved friend Ngoc (with the tongue) and the fingery Mê!!! I love you girls, and you Nagar, I love you to, but it's not the same!!!

Here... There is nice shots!!! lol




I'm a professional photographer!!! lol!!!
All the people wants to be shoot by me!!!
Yeah right!!!

Back to home!!! Noisy Hang gai, I love you, you miss me!!!

Some flowers for a beautiful and talentuous girl from belgium, her name: FLORE, and it's becoming a tradition for our friends to offering some flowers to this girl!!! So I do the same!!!

Hey! A tall guy in Ha Noï café!!! lol!!! Happy to see you again Marc, and glad to let discover you the ha noian lunch on baby seat!!! lol